Game
A 2.5D survival-crafting RPG. Scavenge the depths, craft to survive, and fight your way back to the surface.
Lore
The world of The Dark Mine
Locals call it the Slumbering Mine, an 1800s coal pit that should have stayed sealed. A discreet research team went down anyway, chasing strange heat, odd pulses, and a glowing mineral vein in the rock - something not quite of this world.
They named the dark chromatic flora Erebora, after Erebus. Alive and inert at once. Growing, and somehow still.
The collapse
The work was to understand it, then to control it. That did not last. The mine went under quarantine as The Cascade unfolded - a chain of events leading to the mine’s destructive destiny. Stone and debris came tumbling down. Anyone still inside was left to fend for themselves in the pitch black.
The protagonist
As the mine slowly collapses, something awakens the dormant systems of a decommissioned service robot, long since stowed away and forgotten in an abandoned cabin.
Then, from beyond the damp walls, comes a deep, beastly screech.
What lurks in the depths? Why has it awakened now? And what is the purpose of this awakening?
The adventure begins.
Down in the dark
What remains is ten themed levels stacked into the earth, each a knot of sublevels the player walks, climbs, and doubles back through as keys and tools open new paths to explore.
“Light here is not a mood. Candles and lanterns are how you orient the mine.”
Buried scrap, stalking things, and traps that sit quiet until you step too close. Camps can be scratched out as a place to patch up, breathe, gear up, and then go back to the wild.
The cast
The mine, before The Cascade, was a homestead for specialized AGI units simply called Service Robots. They lived among humans to execute orders of The Erebus Directorate.
Each level holds its own cast: a scientist still searching the research center for a serum, a soldier caught in the militarized zone defending something holy, a dying bot trapped in an excavated hollow - and more.
Erebora
Erebora evolved beyond the vein it slumbered in for eons. It eats stone, metal, and flesh, and the things that hunt you take on more of it the farther the outbreak runs. The only way out is up, through the Prime Erebora, the source of the rot.
Showcase
Watch The Dark Mine
Screenshots
From the mine
Soundtrack
Music from The Dark Mine
Selected
Main Theme
Grey Lantern Games · The overture before the ascent.
From the game
Salvage and gear
Items and characters from The Dark Mine. The essential kit you carry into the dark.
Player
Slime
Cargo crate
Storage chest
Repair kit
Flare
Candle
Gold
Minecart
Grapple hook
Dynamite
Sidearm
Fuel can
Blueprint
Light bomb
Battery
Features
What you do
- Scavenge the mine for resources
- Craft tools and supplies to keep going
- Survive the dark as you push upward
- Turn-based PvE combat on the climb to the surface
- 2.5D RPG adventure
Development log
Latest updates
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Patch Notes (version 0.8.x)
Darkness overlay, mesh destruction, treasure maps, enemy naming, magnetized loot, and a large batch of QoL and bug fixes for The Dark Mine 0.8.x.
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Patch Notes (version 0.7.x)
Battle tutorials and reactions, CPM tooling, melee stamina combos, and a large batch of QoL and bug fixes for The Dark Mine 0.7.x.
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Building The Dark Mine - 10 Month Progress
Ten months in - new mechanics, polish, and a clearer path to the surface.
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Patch Notes (version 0.6.x)
Patch notes for release 0.6.x of The Dark Mine.
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Building The Dark Mine - 9 Month Progress
Nine months of development - systems, combat, and the mine taking shape.
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Patch Notes (version 0.4.x)
Patch notes for release 0.4.x of The Dark Mine.